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Vesteria INFINITE JUMP

Jul 12th, 2021
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  1. local player = game.Players.LocalPlayer;
  2. local control = player.PlayerScripts.repo.controlScript;
  3. local states = {
  4. isExhausted = true,
  5. isInAir = true,
  6. isFalling = true,
  7. isJumping = true
  8. }
  9.  
  10. for i,v in pairs(getgc()) do
  11. if getfenv(v).script == control and debug.getinfo(v).name == 'setCharacterMovementState' then
  12. hook = hookfunction(v,function(state, value,...)
  13. if states[state] then
  14. value = false;
  15. end
  16. return hook(state,value,...);
  17. end)
  18. end
  19. end
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