Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <autoexec>
- <!--- Not Public ---->
- <register silent="true" event="zone_*Remnants">ll profile default;</register>
- <register silent="true" event="jobchangefull_whm99/*">exec sjugywhm.txt;send byrth "\/\/exec sjugywhm.txt";</register>
- <register silent="true" event="jobchangefull_brd99/*">exec sjugybrd.txt;send byrth "\/\/exec sjugybrd.txt";</register>
- <register silent="true" event="jobchangefull_dnc99/*">input /macro book 9;wait .1;input /macro set 2</register>
- <register silent="true" event="jobchangefull_blm99/*">input /macro book 2;wait .1;input /macro set 1</register>
- <register silent="true" event="jobchangefull_thf99/*">input /macro book 12;wait .1;input /macro set 2</register>
- <register silent="true" event="jobchangefull_war99/*">input /macro book 6;wait .1;input /macro set 2</register>
- <register silent="true" event="jobchangefull_smn99/*">input /macro book 8;wait .1;input /macro set 10</register>
- <register silent="true" event="jobchangefull_bst99/*">input /macro book 11;wait .1;input /macro set 1</register>
- <register silent="true" event="login_Byrth">blinkmenot alwaysself off;exec sjugywhm.txt;wait 2;load FFOChat;</register>
- <register silent="true" event="logout_Byrth">unload FFOChat;</register>
- <register silent="true" event="login_Sjugy">exec sjugywhm.txt;</register>
- <register silent="true" event="losebuff_Berserk">sc var set Berserk N</register>
- <register silent="true" event="gainbuff_Berserk">sc var set Berserk Berserk</register>
- <register silent="true" event="weather_Thunder">wait 5; input /echo == Thunder ==</register>
- <register silent="true" event="weather_Ice">wait 5; input /echo == Ice ==</register>
- <register silent="true" event="weather_Fire">wait 5; input /echo == Fire ==</register>
- <register silent="true" event="weather_Earth">wait 5; input /echo == Earth ==</register>
- <register silent="true" event="weather_Wind">wait 5; input /echo == Wind ==</register>
- <register silent="true" event="weather_Water">wait 5; input /echo == Water ==</register>
- <register silent="true" event="weather_Light">wait 5; input /echo == Light ==</register>
- <register silent="true" event="weather_Dark">wait 5; input /echo == Dark ==</register>
- <register silent="true" event="weather_Clear">wait 5; input /echo == Clear ==</register>
- <register silent="true" event="weather_Fog">wait 5; input /echo == Fog ==</register>
- <register silent="true" event="weather_Clouds">wait 5; input /echo == Cloudy ==</register>
- <register silent="true" event="weather_Sunshine">wait 5; input /echo == Sunny ==</register>
- <register silent="true" event="day_Firesday">wait5; input /echo == Fireday ==</register>
- <register silent="true" event="day_Earthsday">wait5; input /echo == Earthsday ==</register>
- <register silent="true" event="day_Watersday">wait5; input /echo == Watersday ==</register>
- <register silent="true" event="day_Windsday">wait5; input /echo == Windsday ==</register>
- <register silent="true" event="day_Iceday">wait5; input /echo == Iceday ==</register>
- <register silent="true" event="day_Lightningday">wait5; input /echo == Lightningday ==</register>
- <register silent="true" event="day_Lightsday">wait5; input /echo == Lightsday ==</register>
- <register silent="true" event="day_Darksday">wait5; input /echo == Darksday ==</register>
- <!--- Added! ---->
- <register silent="true" event="losebuff_Climactic_Flourish">sc var set Climactic 0;wait 1;input /ws "Dancing Chains"</register>
- <register silent="true" event="gainbuff_Climactic_Flourish">sc var set Climactic 1;wait 1;input /ws "Dancing Chains"</register>
- <register silent="true" event="losebuff_Striking_Flourish">sc var set Striking 0;wait 1;input /ws "Dancing Chains"</register>
- <register silent="true" event="gainbuff_Striking_Flourish">sc var set Striking 1;wait 1;input /ws "Dancing Chains"</register>
- <register silent="true" event="losebuff_Saber_Dance">sc var set Saber No;wait 1;input /ws "Dancing Chains"</register>
- <register silent="true" event="gainbuff_Saber_Dance">sc var set Saber SD;wait 1;input /ws "Dancing Chains"</register>
- <register silent="true" event="gainbuff_Sneak_Attack">sc var set SA SA;wait 0.5;input /ws "Dancing Chains"</register>
- <register silent="true" event="losebuff_Sneak_Attack">sc var set SA No;wait 0.5;input /ws "Dancing Chains"</register>
- <register silent="true" event="gainbuff_Trick_Attack">sc var set TA TA;wait 0.5;input /ws "Dancing Chains"</register>
- <register silent="true" event="losebuff_Trick_Attack">sc var set TA No;wait 0.5;input /ws "Dancing Chains"</register>
- </autoexec>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement