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Mitch2Pain

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Feb 22nd, 2010
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  1. LogOutput initialized.
  2. Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
  3. Build date/time: Feb 22 2010 17:58:32
  4. Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. default config file: C:\Users\Mitch2Pain\AppData\Local\springsettings.cfg
  9. using default configuration source "C:\Users\Mitch2Pain\AppData\Local\springsettings.cfg"
  10. [CMyMath::Init] CPU SSE mask: 126, flags:
  11. SSE 1.0: 1, SSE 2.0: 1
  12. SSE 3.0: 1, SSSE 3.0: 1
  13. SSE 4.1: 1, SSE 4.2: 0
  14. SSE 4.0A: 0, SSE 5.0A: 0
  15. using streflop SSE FP-math mode, CPU supports SSE instructions
  16. OS: Microsoft Windows
  17. Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
  18. Intel(R) Xeon(R) CPU E3110 @ 3.00GHz; 4094MB RAM, 8187MB pagefile
  19. OS: emulated 32bit mode
  20. Using read-write data directory: C:\Program Files (x86)\Spring\
  21. Using read-only data directory: C:\Users\Mitch2Pain\Documents\My Games\Spring\
  22. Scanning: C:\Users\Mitch2Pain\Documents\My Games\Spring\mods
  23. Scanning: C:\Program Files (x86)\Spring\maps
  24. Scanning: C:\Program Files (x86)\Spring\base
  25. Scanning: C:\Program Files (x86)\Spring\mods
  26. Scanning: C:\Program Files (x86)\Spring\packages
  27. Video mode set to 1920 x 1200 / 32 bit
  28. [ 0] SDL: 1.2.10
  29. [ 0] GL: 3.2.9551 Compatibility Profile Context
  30. [ 0] GL: ATI Technologies Inc.
  31. [ 0] GL: ATI Radeon HD 4850 X2
  32. [ 0] GLEW: 1.4.0
  33. [ 0] ATI hacks enabled
  34. [ 0] Joysticks found: 0
  35. [ 0] Joystick 0 not found
  36. [ 0] Connecting to local server
  37. [ 0] Starting GameServer: 7 ms
  38. [ 0] Starting demo recording
  39. [ 0] Using map DeltaSiegeDry.smf
  40. [ 0] Recording demo demos/20100223_005708_DeltaSiegeDry_0.81.2.sdf
  41. [ 0] Using script Air combat test
  42. [ 0] Using mod Balanced Annihilation V7.12
  43. [ 0] Using mod archive BA712.sd7
  44. [ 0] Loading client data: 64 ms
  45. [ 0] User number 0 (team 0, allyteam 0)
  46. [ 0] Sound: OpenAL info:
  47. [ 0] Sound: Vendor: Creative Labs Inc.
  48. [ 0] Sound: Version: 1.1
  49. [ 0] Sound: Renderer: Software
  50. [ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
  51. [ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
  52. [ 0] Sound: Device: Generic Software
  53. [ 0] Sound: Available Devices:
  54. [ 0] Sound: Generic Software
  55. [ 0] Loading console: 0 ms
  56. [ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
  57. [ 0] Loading sounds: 1 ms
  58. [ 0] Camera and mouse: 76 ms
  59. [ 0] Parsing unit icons
  60. [ 0] Parsing definitions
  61. [ 0] Loading all definitions: 0.288000
  62. [ 0] Loading defs: 314 ms
  63. [ 0] Loading map informations
  64. [ 0] Loading map
  65. [ 0] Loading Map
  66. [ 0] Loading .smt tile-file "maps/DryDeltaSiege.smt"
  67. [ 0] Loading 40585 tiles from file 1/1
  68. [ 0] Reading tiles
  69. [ 0] Reading tile map
  70. [ 0] generating MipMaps: 4 ms
  71. [ 0] Calculating smooth height mesh
  72. [ 0] Calculating smooth mesh: 86 ms
  73. [ 0] Creating projectile texture
  74. [ 0] Number of damage types: 40
  75. [ 0] Loading weapon definitions
  76. [ 0] Loading unit definitions
  77. [ 0] Loading feature definitions
  78. [ 0] Generating trees
  79. [ 0] Creating unit textures
  80. [ 0] Initializing map features
  81. [ 0] Unknown map feature type
  82. [ 0] Reading estimate path costs
  83. [ 0] Pathing data checksum: 5cb631d9
  84. [ 0] Creating sky
  85. [ 0] Loading LuaRules
  86. [ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  87. [ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
  88. [ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  89. [ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
  90. [ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  91. [ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  92. [ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  93. [ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
  94. [ 0] Loaded gadget: Napalm <lups_napalm.lua>
  95. [ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  96. [ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  97. [ 0] Loaded gadget: NoCost <cmd_nocost.lua>
  98. [ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
  99. [ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  100. [ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  101. [ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  102. [ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  103. [ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  104. [ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  105. [ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  106. [ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  107. [ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  108. [ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  109. [ 0] Loaded gadget: Area Attack <areaattack.lua>
  110. [ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
  111. [ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
  112. [ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  113. [ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  114. [ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
  115. [ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  116. [ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  117. [ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  118. [ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  119. [ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
  120. [ 0] Loaded gadget: Napalm <lups_napalm.lua>
  121. [ 0] Loaded gadget: NoCost <cmd_nocost.lua>
  122. [ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
  123. [ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  124. [ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  125. [ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  126. [ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  127. [ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  128. [ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  129. [ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  130. [ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
  131. [ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
  132. [ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  133. [ 0] Loaded gadget: Area Attack <areaattack.lua>
  134. [ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
  135. [ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  136. [ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  137. [ 0] Loaded gadget: Lups <lups_wrapper.lua>
  138. [ 0] Loading LuaGaia
  139. [ 0] Loading LuaUI
  140. [ 0] Using LUAUI_DIRNAME = LuaUI/
  141. [ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
  142. [ 0] LuaUI: bound F11 to the widget selector
  143. [ 0] LuaUI: bound CTRL+F11 to tweak mode
  144. [ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
  145. [ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
  146. [ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
  147. [ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
  148. [ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
  149. [ 0] Loaded widget from mod: Autoquit <autoquit.lua>
  150. [ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
  151. [ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
  152. [ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  153. [ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
  154. [ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
  155. [ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
  156. [ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
  157. [ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
  158. [ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
  159. [ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
  160. [ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
  161. [ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
  162. [ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
  163. [ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
  164. [ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
  165. [ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
  166. [ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
  167. [ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
  168. [ 0] UpdateWidgetCallIn: bad name: TweakKeyPress
  169. [ 0] UpdateWidgetCallIn: bad name: TweakKeyRelease
  170. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  171. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  172. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  173. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  174. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  175. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  176. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  177. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  178. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  179. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  180. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  181. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  182. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  183. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  184. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  185. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  186. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  187. [ 0] Sorting roster by Allies
  188. [ 0] Loaded widget from user: IceUI <gui_IceUI.lua>
  189. [ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
  190. [ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
  191. [ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
  192. [ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
  193. [ 0] Loaded widget from mod: LolUI <lolui.lua>
  194. [ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
  195. [ 0] LuaUI v0.3
  196. [ 0] Finalizing...
  197. [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
  198. [ 0] Loading: LuaUI/Widgets/red_ui_framework.lua
  199. [ 0] Loading: LuaUI/Widgets/red_ui_framework_drawing.lua
  200. [ 0] Loading: LuaUI/Widgets/gui_red_buildordermenu.lua
  201. [ 0] Loading: LuaUI/Widgets/gui_red_console.lua
  202. [ 0] Loading: LuaUI/Widgets/gui_red_minimap.lua
  203. [ 0] Loading: LuaUI/Widgets/gui_red_resourcebars.lua
  204. [ 0] Loading: LuaUI/Widgets/gui_red_tooltip.lua
  205. [ 0] Loading: LuaUI/Widgets/gui_ally_res.lua
  206. [ 0] Connection attempt from UnnamedPlayer
  207. [ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
  208. [ 0] -> connection established (given id 0)
  209. [ 0] Player UnnamedPlayer finished loading and is now ingame
  210. [ 0] GameID: f419834be908abc2128976a41cdf4421
  211. [ 0] UnnamedPlayer added point: Start 0
  212. [ 482] User exited
  213. [ 482] Red_UI_Framework>> last processed widget was "Red Build/Order Menu"
  214. [ 482] Red_Drawing>> last processed widget was "Red Build/Order Menu"
  215. [ 482] Path cache hits 0 0%
  216. [ 482] Path cache hits 0 0%
  217. [ 482] Statistics for local connection:
  218. Received: 2055 bytes
  219. Sent: 5304 bytes
  220.  
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