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Erelye

ALPHA 3.

Oct 15th, 2016
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  1. A B Y S S A L ~~8~~ O D D I T Y
  2. PLAY GAME / ACHIEVEMENTS / MODULES / MUSIC / SOLIDUS / CREDITS / QUIT
  3. > play
  4. >play
  5. [OUTPUT: World File A detected. Loading. http://pastebin.com/tfs27ekd ]
  6. >8
  7. > play game
  8. [OUTPUT: Loading...]
  9. [OUTPUT: Loading...]
  10. [OUTPUT: Game loaded successfully.]
  11. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  12. > observe
  13. [OUTPUT: Crystal Turret: *20*/20 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.
  14. Flopbird Archmagister: 5/10 HP. NOTES: The original thief. The archmagister presides over the Senate, humanoid being in its mouth all the while. You can see a bloodstained turquoise shard sticking out of the chest of the being entrapped and unconscious in the flopbird's maw. Δ.
  15. Azure Lapis: 15/15 HP.
  16. Heliotrope: 29/29 HP.
  17. >the crystal turret is outside where it can't interact with anything, right?
  18. [OUTPUT: Yes.]
  19. >uh, form topaz's sword and channel electrıcıty through ıt, slash off the barrel of the turret ıf you can reach ıt
  20. [OUTPUT: You can't.]
  21. >then we don't have to worry about it.
  22. >oh, rıght
  23. >nvm
  24. >we're ınsıde?
  25. >is delta a gem inside of the flopbird?
  26. >ıt's beıng eaten
  27. >rıght now
  28. [OUTPUT: The flopbird consumed some of Delta's energy; you got the gem back, and sent it to the ship.]
  29. >oh
  30. >ok.
  31. >where are we rıght now
  32. [OUTPUT: You are inside of a ruined tower, the seat of the Great Flopbird Senate.]
  33. >azure sends a giant water fist at the flopbird and heliotrope sends an electrified sword at the flopbird. water and electricity combine to shock the flopbird into submission. make sure azure has detached himself from the water fist so he doesn't somehow get shocked.
  34. >(I'm assuming heliotrope can make an electrified sword?)
  35. [OUTPUT: Yes. Also, the only 'he' in this room was just sent to the ship. You're all gay space rocks now.]
  36. >oh, right.
  37. >do the above, with correct pronouns of course
  38. [OUTPUT: Tails. The water fist manages to twist the wing of the flopbird. It falls to the ground, and is promptly electrocuted.]
  39. [OUTPUT: Then, the sword stabs itself into the side of said flopbird, before disappearing.]
  40. **ENEMY TURN.**
  41. [OUTPUT: The flopbird opens its maw. Violet energy flows forth from the dripping thing, and you are all struck with a barrage of flame. Energy consumption is a wondrous thing.]
  42. [OUTPUT: The turret does jack shit.]
  43. **YOUR TURN.**
  44. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  45. >observe.
  46. [OUTPUT: Flopbird Archmagister: 8/10 HP. NOTES: The original thief. The archmagister presides over the Senate, humanoid being in its mouth all the while. You can see a bloodstained turquoise shard sticking out of the chest of the being entrapped and unconscious in the flopbird's maw. Δ.]
  47. [OUTPUT: Crystal Turret: *20*/20 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.]
  48. [OUTPUT: Azure Lapis: 11/15 HP. On fire.]
  49. [OUTPUT: Heliotrope: 25/29 HP. On fire.]
  50. >azure douses her and heliotrope with water. then, she fires a massive whirlpool of water at the flopbird.
  51. >could I have a list of what heliotrope can do or something?
  52. [OUTPUT: Uh, she's like twelve feet tall, has an infinite supply of swords, and control over all electricity.]
  53. >summon an excessıve amount of swords
  54. >okay, better idea. azure fires a massive whirlpool of water at the flopbird.
  55. >heliotrope creates an array of swords that pins the flopbird's wings to the wall, preventing it from moving.
  56. [OUTPUT: Very well.]
  57. [OUTPUT: The flopbird is caught up in the massive twisting vortex of water, spinning about madly. This might make it a bit difficult to strike the bird itself.]
  58. [OUTPUT: Fortunately, Heliotrope manages to get the vast majority of them in. The bird is now trapped.]
  59. [OUTPUT: ENEMY TURN.]
  60. [OUTPUT: The flopbird struggles against the swords, and fails to escape. It weakly fires a blast of violet energy at you. You are struck straight in the face. This is concerning.]
  61. **YOUR TURN.**
  62. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  63. >observe.
  64. [OUTPUT: Crystal Turret: *20*/20 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.]
  65. [OUTPUT: Flopbird Archmagister: 5/10 HP. NOTES: The original thief. The archmagister presides over the Senate, humanoid being in its mouth all the while. You can see a bloodstained turquoise shard sticking out of the chest of the being entrapped and unconscious in the flopbird's maw. Δ. Trapped.]
  66. [OUTPUT: Azure Lapis: 7/15 HP. On fire.]
  67. [OUTPUT: Heliotrope: 25/29 HP.]
  68. >ok. azure douses herself again, then I think of an attack.
  69. >bear with me for a sec
  70. >okay so...
  71. >heliotrope remotely causes all of the swords to electrifiy, creating a massive electric charge for large damage.
  72. >azure fires a single high-pressure jet of water with the intent to rip something vital to the flopbird off of its body.
  73. >do azure's thing first actually.
  74. [OUTPUT: Very well.]
  75. [OUTPUT: You manage to deprive the bird of a foot, and a good portion of its lower body.]
  76. [OUTPUT: The electric charge seems to be incredibly effective. When the light fades, the bird appears to be hanging on to its life by a thread.]
  77. **ENEMY TURN.**
  78. [OUTPUT: Heads. As the bird attempts to do something, anything, the wall behind it collapses from the weight of the bird. A good section of the tower falls on it. Colorful dust is emitted from the cracks in the pile of rubble. Now, only the turret remains.]
  79. **YOUR TURN.**
  80. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  81. >observe.
  82. [OUTPUT: Crystal Turret: *20*/20 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.]
  83. [OUTPUT: Azure Lapis: 7/15 HP.]
  84. [OUTPUT: Heliotrope: 25/29 HP.]
  85. >can azure carry things with her water?
  86. [OUTPUT: If they're lighter than water, sure.]
  87. >*makes reference to unlimited blade works*
  88. >oh. so the rubble wouldn't be able to be lifted.
  89. [OUTPUT: Not yet.]
  90. >that's fine. heliotrope's a fusion, so she's super strong, right?
  91. [OUTPUT: Yes.]
  92. >heliotrope grabs all the rubble (or as much as she can carry) and forcefully throws it onto the crystal turret with the hopes of damaging it. at the same time, azure creates water spears to stab the turret into oblivion, throwing them below.
  93. [OUTPUT: Very well.]
  94. [OUTPUT: Heliotrope grabs a sizable portion of the rubble, revealing the shard that was sticking out of the flopbird's chest. She throws it atop the turret, cracking a lower portion of the limestone.]
  95. >f UCK
  96. >i forgot to bubble it
  97. [OUTPUT: You proceed to take out a large chunk of the barrel.]
  98. **ENEMY TURN.**
  99. >.....
  100. >...
  101. >I just realized something worse
  102. [OUTPUT: The turret levitates back into the air, having now relocated its targets.
  103. [OUTPUT: It proceeds to fire an ungodly barrage of shards at the both of you. Seven shards pass through Heliotrope's body in several seconds, as she jumps to defend you, having a great deal more health.
  104. >oh.
  105. [OUTPUT: YOUR TURN.
  106. [OUTPUT: ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE
  107. >observe
  108. [OUTPUT: Crystal Turret: *12*/20 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.]
  109. [OUTPUT: Azure Lapis: 7/15 HP.]
  110. [OUTPUT: Heliotrope: 16/29 HP. Bleeding.]
  111. >medkits to lapis and heliotrope, stat
  112. >unless
  113. >there's something else we could do healing-wise
  114. >also, bubble the flopbird
  115. [OUTPUT: Not particularly.]
  116. [OUTPUT: You bubble the flopbird, and send it back to the ship.]
  117. >bubble magıster, helıotrope cut off the barrel
  118. [OUTPUT: You both use medkits, which expends your turn.]
  119. >gdi
  120. >damn
  121. **ENEMY TURN.**
  122. [OUTPUT: Quartz crystals grow over the damaged parts of the turret. It ascends up into the air a little.]
  123. **YOUR TURN.**
  124. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  125. >observe
  126. [OUTPUT: Crystal Turret: 23/29 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.]
  127. [OUTPUT: Azure Lapis: 15/15 HP.]
  128. [OUTPUT: Heliotrope: 27/29 HP. Bleeding.]
  129. >heliotrope uses a few swords to cut off the crystal turret's barrel. azure uses high-pressure water to forcefully push the turret back to the ground below immediately afterwards.
  130. [OUTPUT: Heliotrope summons a total of four swords, and leaps into the air, slicing the turret's barrel off like a badass. You proceed to blast a jet of water straight at the turret. Heliotrope kicks the thing down as well, whilst still in the air, and it crashes to the ground, dripping wet.]
  131. **ENEMY TURN.**
  132. [OUTPUT: Quartz crystals grow forth even more, creating a new barrel. This heavy use of growth overrides any assault the turret might have done.]
  133. **YOUR TURN.**
  134. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  135. >observe
  136. [OUTPUT: Crystal Turret: *10*/20 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.]
  137. [OUTPUT: Heliotrope: 25/29 HP. Bleeding.]
  138. [OUTPUT: Azure Lapis: 15/15 HP.]
  139. >how can we stop heliotrope from bleeding
  140. [OUTPUT: Win.]
  141. >works for me
  142. >heliotrope keeps throwing down swords at the barrel, damaging it. the barrel is presumably sliced off by this. if it is, heliotrope sticks a ton of swords in the cavity where the barrel is, preventing it from reforming. azure sends water hands below, smashing the turret.
  143. [OUTPUT: Tails. Heliotrope fails to remove the barrel, but deals a large amount of damage in the process instead. You crush the lower half of the turret with giant water hands.]
  144. >hm.
  145. **ENEMY TURN.**
  146. [OUTPUT: The turret's barrel turns past Heliotrope slightly, and unleashes hell on you.]
  147. >FUC K
  148. [OUTPUT: Your body is ripped through with at least a dozen shards.]
  149. **YOUR TURN. :D**
  150. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  151. >that happy face makes me happy
  152. >inb4 sliver of health
  153. >observe
  154. [OUTPUT: Crystal Turret: *6*/20 HP. NOTES: A rotating mass of ornate limestone and quartz. Several turquoise shards jut out of the thing's barrel. The turret appears to be a relic of a much older time than that of the battle around you. Outside.]
  155. [OUTPUT: Heliotrope: 23/29 HP. Bleeding.]
  156. [OUTPUT: Azure Lapis: 6/15 HP. Bleeding.]
  157. >goddamnit we're both bleeding now
  158. >finish this. quickly. heliotrope concentrates as hard as she can. instead of creating a ton of smaller swords, she uses a lot of energy to create a giant, incredibly sharp sword. azure coats it in water, heliotrope throws it downwards, then electrifies it in midair. the result is a deudly replica of cloud's sword hurtling through the air, shattering the turret.
  159. [OUTPUT: Critical hit!]
  160. >:0
  161. [OUTPUT: The turret is promptly smashed into utter oblivion. The sword sinks several meters into the ground, as well.]
  162. >heliotrope and azure utter a cold one-liner.
  163. >"That was... pretty shocking."
  164. [OUTPUT: The turret's crystalline innards explode forth in a horrific blast of arcane magics just as you both say a stoic one-liner.]
  165. >sunglasses drop from thin air, a faint voice screaming "YEAAAAAAAAAAAAAH!"
  166. >kek
  167. [OUTPUT: You pretend the hideous rain of shattered shards and unchecked growth is your pair of sunglasses, as it rushes toward you.]
  168. >oh. shit.
  169. >RUN.
  170. >dodge behind a pillar or something.
  171. [OUTPUT: Heliotrope grabs you with several pairs of hands, and she dives behind the walls of the tower.]
  172. [OUTPUT: When the shrieking of the turret's core fades, a small turquoise crystal wonderland has been created. All is silent.]
  173. [OUTPUT: The wonderland itself is checked by the walls, and is only within their boundaries.]
  174. [OUTPUT: Now what?]
  175. >examine what's left of the turret. is there a gem?
  176. [OUTPUT: There is no gem. Just a twisted mass of crystal over a few limestone chunks.]
  177. >take some of the crystal for further examination. maybe you could do Science™ with it?
  178. [OUTPUT: You extract a turquoise shard. Charoite might be able to do something with it, certainly. She might have been in the battle, where this was evidently used, in fact!]
  179. [OUTPUT: Will you continue on to the end of the Alpha landmass, or head back to the ship?]
  180. >cool.
  181. >now...
  182. >was that the end of birdquest?
  183. >is birdquest complete!?
  184. [OUTPUT: Birdquest is complete, but the Alpha Sector itself has not yet been cleared out entirely.]
  185. >look around
  186. [OUTPUT: There is only one way to go. Over the walls, and deeper into the strawberry fields, to the other edge.]
  187. >Well I doubt there is anything left for us in this bird nerd tower.
  188. >go over the walls and into the fields.
  189. [OUTPUT: As you exit the tower, it collapses into nothing. Heliotrope walks away from it like a badass, as you sit upon her shoulders all the while.]
  190. >Don't look at the explosion. You'll look cooler that way.
  191. [OUTPUT: You do so. If you squint hard enough, you both have sunglasses.]
  192. [OUTPUT: You can see the edge of the landmass, far in the distance.]
  193. [OUTPUT: Do you head toward it, or instead check around the inner lands first?]
  194. >What other areas of interest are around, besides the Strawberry Fields which I assume we have already cleared for the most part.]
  195. [OUTPUT: Everything here is on a strawberry field. Welcome to strawberry hell.]
  196. >Patrolling the strawberry fields almost makes you wish for a nuclear winter.
  197. >WELL since everything is strawberry field, any noteworthy landmarks to go to besides the edge of the landmass?
  198. [OUTPUT: There is precisely one thing in the inner fields. Some sort of odd stone in the ground, with a single mark upon it. Do you investigate?]
  199. >Might as well.
  200. >investigate.
  201. [OUTPUT: The single rune burns itself into your memory the instant you look at it.]
  202. [OUTPUT: RVIJ-VISE: The true speech of the inhuman Quartet ripples like a flat stone on a lake, wavering predictably and precisely. Dripping, even.]
  203. >...hm.
  204. >leave the stone where it is. if you touch it you might activate a trap?
  205. [OUTPUT: You leave the stone there.]
  206. [OUTPUT: What now?]
  207. >I suppose there isn't much else besides the edge of the landmass. Shall we go there Twin?
  208. >sure
  209. [OUTPUT: You march toward the edge.]
  210. [OUTPUT: As you do so, the number of fallen robots, shattered gems, and gigantic artillery units increases exponentially, all pointing in one direction.]
  211. [OUTPUT: Said direction is almost right on the edge. Shall you head toward it, or dig through the remnants of war?]
  212. >Investigate the remnants. There may be something we can make use of.
  213. [OUTPUT: You manage to wholly scavenge a small amount of main phase artillery cannons, and every shattered gem you can see.]
  214. [OUTPUT: Now what?]
  215. >Continue forth in the direction all the wreckage is ominously pointing towards.
  216. [OUTPUT: You head forth.]
  217. [OUTPUT: At one point, the masses of corpses and shards seem to part, leaving a path toward your destination. How kind.]
  218. [OUTPUT: You can now see it. There is some sort of hill on the edge, with an oddly-colored acacia tree on the top.]
  219. [OUTPUT: Hideous burn marks have been carved into the sides of the hill, along with blast craters.]
  220. >Ah. Continue forth to the odd acacia tree to investigate.
  221. [OUTPUT: You reach the top of the hill. There are a number of things scattered about. The place seems almost homely, devoid of any marks of war itself.]
  222. >examine
  223. [OUTPUT: There's an orangish bubble with some perfectly spherical object in it, a bench with quite a grisly scene upon it, a pillar of stone covered in runes and a hand symbol, as well as some sort of hard light spear core.]
  224. >examine bench.
  225. [OUTPUT: There appears to be a mass of gem shards upon it, all of one type.]
  226. >what type?
  227. [OUTPUT: Examination of specific items is required for any further information.]
  228. >check shards
  229. >or ı guess nearest shard
  230. [OUTPUT: GWE-DRAXIS Shard: A pile of andalusite shards, once evidently a single gemstone. The scribe Vardiveig fought her final stand with a number of Drenovian loyalists in the Alpha Sector. It is said she was struck once in the gemstone, and mutated into a horrific beast over the course of the battle, before being taken down by a Grayholdian light spear.]
  231. >collect shards
  232. [OUTPUT: iii-iiiii.]
  233. >examine bubble.
  234. [OUTPUT: Andalusite Bubble: A candlelight-hued gem bubble containing a perfectly round green pearl. The direct servant of the green order fled with the scribe Vardiveig following the final conflict at Wveru Geten, for they were unusually close. When the servant was struck down in the final stand, her master locked her in stasis for safety, before being cracked herself.]
  235. [OUTPUT: There is another object on the bench, as well. A tablet.]
  236. >examine stone pillar.
  237. >pop bubble
  238. [OUTPUT: It appears to be another of the sort you've found across the facet. A Vardiveig Stone.]
  239. [OUTPUT: Are you sure you want to pop the bubble?]
  240. >sure haha
  241. [OUTPUT: The same person cannot confirm and suggest such a risky action.]
  242. >yes
  243. >
  244. >do not pop it.
  245. >examine tablet.
  246. [OUTPUT: You do not pop the bubble. Will you take it, at the utmost least?]
  247. >Yes
  248. [OUTPUT: You take the bubble, and then examine the tablet.]
  249. [OUTPUT: Ochre Tablet - Vardiveig: A tablet composed of the same ochre stone as the slabs of construction. The object is inscribed with a mass of tiny markings on every face, leaving room only for a beckoning heart slot. The scribe of the Nine saved a good portion of the data on her gemstone to this very device. She was afraid of a great deal of things.]
  250. >examine data.
  251. >contemplate assemblıng vardıveıg shards??
  252. [OUTPUT: You cannot, without a beckoning heart fitted into it.]
  253. [OUTPUT: You suppose you could fit them back together, but what would that do?]
  254. >was there a uh
  255. >fountaın
  256. >nearby
  257. >tears/salıva
  258. [OUTPUT: Said fountain is in the Chi Sector, if Project Solidus serves you correctly.]
  259. >oh
  260. [OUTPUT: There is a hand symbol on the Vardiveig Stone, as always, of course.]
  261. >apply hand to vardiveig stone?
  262. >Do it.
  263. [OUTPUT: You do so. The runes on the thing glow slightly, emitting an orange light. They seem... mournful, almost.]
  264. [OUTPUT: iiii-iiii.]
  265. [OUTPUT: The light itself illuminates something underneath the bench.]
  266. >Examine.
  267. [OUTPUT: It's a square shape of some dark metal, glowing navy at the edges. There is a handle, ostensibly to be twisted, in the center of the thing.]
  268. >Twist, pull out.
  269. [OUTPUT: You do so. Accompanied by a hiss of smoke, you see it. A VOID SHARD.]
  270. [OUTPUT: Do you take it?]
  271. >Take.
  272. [OUTPUT: IIII-IIII.]
  273. [OUTPUT: The action of taking it is responded to by a loud click from somewhere below the edge.]
  274. [OUTPUT: Heliotrope raises an eyebrow at this, but you can't quite make it out, as it repeats once more.]
  275. [OUTPUT: Yet another click resounds through space, this time much closer. What do you do?]
  276. [OUTPUT: Please enter command.]
  277. >uhhh
  278. >UT any ideas
  279. >hrm
  280. >examıne surroundıngs agaın
  281. >Prepare.
  282. [OUTPUT: You can now hear the whirring of machinery, and the roar of furnaces. You prepare.]
  283. [OUTPUT: A gigantic sphere emerges from over the edge. Though it has no eyes, it seems to bore into your very essence.]
  284. [OUTPUT: What do you do?]
  285. >Ah crap, I bet this is comba-- no?
  286. >clımb on top of ıt and rıde ıt lıke a mechanıcal bull
  287. >back
  288. [OUTPUT: Are you sure you want to do that.]
  289. >no.
  290. >No.
  291. >examine sphere.
  292. >what how dare
  293. [OUTPUT: The thing has no features whatsoever. Suddenly, a small pattern of four diamond shapes appears on the surface of the thing. Top white, middle two green and blue, bottom pink. The thing shifts to three interlocking triangles, top gray, bottom two blue and green. The thing shifts once more, to two interlocked triangles. Pink and gray. You wait with bated breath. Now what?]
  294. >Oooooh. An allegory.
  295. [OUTPUT: Do you attempt to contact the thing, attack it, or just wait?]
  296. >ıt's just gonna be gray haha
  297. >and uh
  298. >clımb on top of ıt and rıde ıt lıke a mechanıcal bull
  299. >Let's try talking to it
  300. [OUTPUT: What do you say?]
  301. >"Hello?"
  302. >twin, ideas? Me, I'm leaning toward -- ^
  303. [OUTPUT: Nice job. The thing responds, somehow. The two triangles glow a brilliant white, before emitting a deadly beam of plasmatic energy that passes straight through Heliotrope. With a poof of dust, Cyan and Topaz are groaning, atop each other in a pile.]
  304. [OUTPUT: Do you wish to engage in combat?]
  305. >Ye
  306. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  307. >OBSERVE to see if there is uh, any new information since it is in combat mode now.
  308. >!s abscond a viable option?
  309. [OUTPUT: Verneuil Core: 27/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  310. [OUTPUT: Not particularly. The thing can move faster than you.]
  311. >Okay
  312. >Kill it then.
  313. >shit.
  314. >And Coalesce doesn't seem to be viable option either
  315. >can we refuse?
  316. [OUTPUT: No refusing. Now, at least.]
  317. >Yeah
  318. >No
  319. >That thing's angry
  320. [OUTPUT: Which reminds me.]
  321. [OUTPUT: FINAL BOSS: ALPHA.]
  322. >Frack.
  323. >Oh we are in some real shit now.
  324. [OUTPUT: :D]
  325. >douse furnaces
  326. >HM. What do you think TG, should we try to use electricity to overload it and raise its work pace to unsafe levels?
  327. >yes.
  328. [OUTPUT: You cannot douse the furnaces. They are within the device.]
  329. >Step one is probably to crack it open.
  330. >Strip off the armor so we can damage its inner-workings.
  331. [OUTPUT: Very well.]
  332. >everyone, give it all you've got. fire your most powerful weapons at the core in an attempt to cracl open its armor.
  333. [OUTPUT: You assault the core viciously. Gigantic water hands, thrown sword masses, and electromagnetic bolts all pound into the thing, grinding into it.]
  334. **ENEMY TURN.**
  335. [OUTPUT: The core's surface appears to be almost liquid-esque. A drop of the stuff floats off of it, levitating in the air before you. The fluid flows back into the core, dropping a red object onto you. A body forms around it as it descends, screaming all the while in agony.
  336. **YOUR TURN.**
  337. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  338. >OBSERVE the new body?
  339. [OUTPUT: Verneuil Core: 22/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  340. [OUTPUT: Rushed Ruby: 6/6 HP. NOTES: An unstable humanoid, all centered around a central gemstone with aberrant growth lines. The thing hasn't even been fully cut. They appear to be in excruciating pain.]
  341. >ick.
  342. >Ick indeed.
  343. >Perhaps send Heliotrope to continue working on the outer armor while Lapis takes care of the Rushed Ruby? Can't let it just keep dropping adds on us.
  344. [OUTPUT: Heliotrope has been diffused.]
  345. >Ah.
  346. >still, send topaz and cyan to work on the outer armor while lapis can put the ruby out of its misery.
  347. [OUTPUT: Very well.]
  348. [OUTPUT: You manage to send a bolt of water through the ruby's chest several times. Cyan grabs Topaz, throws her into the air, and boosts her onto the surface of the Core with electrical energy. She begins to hack at the surface herself.]
  349. **ENEMY TURN.**
  350. [OUTPUT: The Core electrocutes Topaz, and she falls straight off the Core, into Cyan's arms, fortunately. The ruby summons a twisted gauntlet, and punches you in the stomach hard enough to make you cough up blood.]
  351. **YOUR TURN.**
  352. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  353. >observe
  354. [OUTPUT: Verneuil Core: 19/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  355. [OUTPUT: Rushed Ruby: 3/6 HP. NOTES: An unstable humanoid, all centered around a central gemstone with aberrant growth lines. The thing hasn't even been fully cut. They appear to be in excruciating pain.]
  356. [OUTPUT: Azure Lapis: 10/15 HP.]
  357. [OUTPUT: Cyan Amaranthine: 10/10 HP.]
  358. [OUTPUT: Topaz: 12/19 HP.]
  359. >slam the rushed ruby into the verneuil core with enough force to pulverize the ruby. have cyan and topaz continue the beatdown on the core regardless.
  360. [OUTPUT: You poof the ruby against the core's armor. Cyan overcharges the core's internal machinery, causing a large explosion within the thing. It still yet stands.]
  361. **ENEMY TURN.**
  362. [OUTPUT: The Core lights up, and immediately blasts Cyan with a barrage of laser bolts.]
  363. **YOUR TURN.**
  364. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  365. >observe.
  366. [OUTPUT: Verneuil Core: 13/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  367. [OUTPUT: Azure Lapis: 10/15 HP.]
  368. [OUTPUT: Cyan Amaranthine: 4/10 HP.]
  369. [OUTPUT: Topaz: 12/19 HP.]
  370. >Hrm, Cyan's health is getting pretty low, and since this is essentially a battle sphere I doubt flanking it would be very useful.
  371. >heal cyan. can topaz still summon a sword?
  372. [OUTPUT: Yes.]
  373. >do what we did with heliotrope, but on a smaller scale. topaz summons a sword and throws it, electrifying it. lapis shields it with water, creating an electrifying stick of death. hopefully, the sword pierces important machinery. you said it was liquidy, so it should pass through liquid until it destroyss omething solid.
  374. [OUTPUT: Very well.]
  375. >cyan ıs the one wıth electrıcıty
  376. >last ı checked
  377. [OUTPUT: It doesn't matter. I know what he means.]
  378. >tru
  379. >however
  380. >cyan's beıng healed
  381. >so
  382. [OUTPUT: This is true.]
  383. >oh.
  384. >shit.
  385. >one of these thıngs ısn't happenıng
  386. >okay let me revise this.
  387. >anyways my questıon twın
  388. >lapis heals cyan. topaz throws sword, cyan electrifies sword. since lapis is the one healing, she doesn't attack.
  389. [OUTPUT: There we are.]
  390. [OUTPUT: The sword passes through the core's shielding, striking something almost immediately. The core's liquid coating seems to almost quiver about, before settling once more.]
  391. **ENEMY TURN.**
  392. [OUTPUT: The Core fires another bubble of liquid at you. This time, a morphing and shifting being descends directly upon you, immediately stabbing you in the foot.]
  393. **YOUR TURN.**
  394. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  395. >observe.
  396. [OUTPUT: Rushed Amber: 4/4 HP. NOTES: A morphing and twisting humanoid creature. They appear to have almost pulsating flesh, all centered around a molten amber core. You can see the thing has only been half-pressurized. They appear more confused than enraged.]
  397. [OUTPUT: Verneuil Core: 9/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  398. [OUTPUT: Azure Lapis: 7/15 HP.]
  399. [OUTPUT: Cyan Amaranthine: 10/10 HP.]
  400. [OUTPUT: Topaz: 12/19 HP.]
  401. >is talking a free action?
  402. [OUTPUT: Yes.]
  403. [OUTPUT: Unless I find it amusing for them to stab you during said conversation, of course.]
  404. >since the rushed amber doesn't seem to be enraged, tell her she doesn't have to fight us
  405. >be prepared to dodge if the response is violent
  406. [OUTPUT: You attempt to calm the amber.]
  407. [OUTPUT: She seems to hesitate, and does not attack you. Just sort of stares at you, still confused.]
  408. >ok, cool. now we do the sword + water + electricity thing. this time, topaz spins around before releasing her sword, turning it into a disc of death.
  409. >the momentum should let it carve through the entire core.
  410. [OUTPUT: Fantastic. You create the fabled DISC OF DEATH.]
  411. [OUTPUT: 7/10. The thing slashes into the core repeatedly, carving a hole through the liquid, revealing the extent of the machinery itself.]
  412. **ENEMY TURN.**
  413. [OUTPUT: The amber just sort of stands around, not fully developed.
  414. [OUTPUT: The Core, however, fires a blast of pure energy at Topaz. She is momentarily enveloped in a storm of death, crying out in pain.]
  415. **YOUR TURN.**
  416. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  417. >observe.
  418. [OUTPUT: Verneuil Core: 5/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  419. [OUTPUT: Rushed Amber: 4/4 HP. NOTES: A morphing and twisting humanoid creature. They appear to have almost pulsating flesh, all centered around a molten amber core. You can see the thing has only been half-pressurized. They appear more confused than enraged.]
  420. [OUTPUT: Azure Lapis: 7/15 HP.]
  421. [OUTPUT: Cyan Amaranthine: 6/10 HP.]
  422. [OUTPUT: Topaz: 4/19 HP.]
  423. >we can finish this in one clear shot. coalesce.
  424. >wait.
  425. **AQUAMARINE / HELIOTROPE / BERYL / CHRYSOBERYL**
  426. >does fusing take a full turn.
  427. [OUTPUT: Yes. But you get full health as a fusion.]
  428. >Except then it'll just unfuse us
  429. [OUTPUT: If it kills you.]
  430. >I was planning on aving cyan and lapis fuse and take out the core, then when the fight was over, have topaz heal
  431. >form heliotrope, lapis fires water at the core
  432. >that should heal topaz
  433. [OUTPUT: Cyan and Topaz form Heliotrope once more.]
  434. [OUTPUT: You just blast jets of water at the Core. It defends itself with a bolt of superheated plasma, evaporating the water.]
  435. >fuck
  436. **ENEMY TURN.**
  437. [OUTPUT: The Core immediately immolates you with a barrage of laser blasts. Poof.]
  438. >! was gonna say coalesce lapis and topaz
  439. >Since they're most at risk
  440. >But ! got back too late
  441. >We still have Heliotrope.
  442. >scoop azure up
  443. **YOUR TURN.**
  444. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  445. >scoop azure's gem up.
  446. >observe.
  447. [OUTPUT: Heliotrope grabs the lazuli gem.]
  448. [OUTPUT: Verneuil Core: 5/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  449. [OUTPUT: Rushed Amber: 4/4 HP. NOTES: A morphing and twisting humanoid creature. They appear to have almost pulsating flesh, all centered around a molten amber core. You can see the thing has only been half-pressurized. They appear more confused than enraged.]
  450. [OUTPUT: Heliotrope: 29/29 HP.]
  451. >F!N!SH H!M
  452. [OUTPUT: How?]
  453. >heliotrope: equip a set of four swords, once again combining them to create a mega-sword.
  454. >spin around extremely fast, building up a massive electric charge.
  455. >(still going, hold on)
  456. >when you're done, throw the sword as the DISC OF DEATH MK. 2. build up all of your willpower, sending a white-hot lightning bolt through the sword and the core itself.
  457. >when the sword connects with the core, the result is a thunderstorm of zeus-like proportions. maybe.
  458. >try not to kill yourself along the way ¯\_(ツ)_/¯
  459. [OUTPUT: Hah.]
  460. [OUTPUT: You fuse together four swords, and energize them with electrical energy, creating some sort of DESTABILIZER BROADSWORD.]
  461. [OUTPUT: With a quick toss, the thing carves through the core. Fire pours out of the machine, but it does not fall. Not yet.]
  462. **ENEMY TURN.**
  463. >:|
  464. >damnit!
  465. [OUTPUT: The liquid shield thins, covering the Core in a perfect sphere once more. A line of light is traced across the hill, far below you. A wave of plasma carves through space and time, immediately annihilating the amber, and dealing massive damage to you. The Core levitates up further into the sky, a number of turrets poking out of the thinning liquid.]
  466. **YOUR TURN.**
  467. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  468. >:eyetwitch:
  469. >oh goddamnit. observe.
  470. [OUTPUT: Heliotrope: 18/29 HP.]
  471. [OUTPUT: Verneuil Core: 1/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1.]
  472. >ARE YOU FUCKING WITH ME
  473. >Angrily smash the thing to pieces against the wall,
  474. >And after it gets lodged in the resulting crater
  475. >heliotrope's eyes twitch. they jump up in the air, screaming "DIE" as they materialize sixteen swords at once, chucking them through the core.
  476. >Draw the mega sword and wail on it until it stops moving
  477. >no kill like overkill?
  478. [OUTPUT: You underestimate one HP mode.]
  479. [OUTPUT: This is a boss battle.]
  480. >alright. do both attacks at once
  481. >Yes
  482. [OUTPUT: Regardless, you rush up to the Core, sixteen swords somehow working, despite your four arms.]
  483. [OUTPUT: It keeps you down on the ground and away from it with constant laser barrages and blasts, immediately knocking you out of the sky.]
  484. **ENEMY TURN.**
  485. [OUTPUT: The Core catches fire from internal damage, and cannot otherwise act.]
  486. **YOUR TURN.**
  487. >yes.
  488. **ASSAULT / UTILIZE / DEFEND / ABSCOND / COALESCE / OBSERVE**
  489. >observe.
  490. [OUTPUT: Heliotrope: 13/29 HP.]
  491. [OUTPUT: Verneuil Core: 1/27 HP. NOTES: A monolithic spheroid factory filled with a variety of machinery and furnaces. Rushing the device's work pace is not exactly a good idea. An earlier model of the much more efficient Czochralski structures you've seen in pictures of Facet 1. On fire.]
  492. >щ(ಥДಥщ)
  493. >Hold on,
  494. >it's on fire...
  495. >WHY !S DEFEND EVEN AN OPT!ON
  496. [OUTPUT: Because it used to be lucrative.]
  497. [OUTPUT: This game is like a Vegas casino. In order to get the money, you have to live there.]
  498. >Fine, do we have any good gear?
  499. >We need some way to smash it open without it being able to shoot down the projectiles or us
  500. [OUTPUT: Would you like to check Heliotrope's collective inventories?]
  501. >uhhh... fire beams of pure electricity and swords at the machine, trying to disable its weapons
  502. >wait
  503. >chec inventory first
  504. [OUTPUT: CYAN INV: δ-ψ-φ-Bioschema, Laser Pointer, Plasma Rifle, Medkit x5, Gluon Destabilizer x4, Limb Destabilizer Cannon.]
  505. [OUTPUT: TOPAZ INV: Longsword, Medkit x6, Gluon Destabilizer x2.]
  506. >Plasma rifle?
  507. >The boss is on one hit point
  508. >And it shouldn't be able to block a plasma shot
  509. [OUTPUT: The plasma rifle is too small for your massive giant woman hands.]
  510. >dogdangit
  511. >What's the limb destabilizer cannon do?
  512. >And is it useful in any way, shape or form?
  513. >currently ! mean
  514. [OUTPUT: It's attached to your arm. It's an interface/electromagnetic pulsation weapon.]
  515. >Oh, yeah.
  516. >Does the core have energy shielding active?
  517. [OUTPUT: Nothing but the liquid armor, it appears.]
  518. >Will that absord a storm of energy projectiles?
  519. >absorb*
  520. [OUTPUT: Probably not.]
  521. >Alright then, Utilize the limb destabilizer cannon
  522. [OUTPUT: You shoot the Core.]
  523. >Unleasha a storm of hot molten death
  524. [OUTPUT: It explodes internally.]
  525. >well, not molten.
  526. [OUTPUT: Congratulations. You did one damage.]
  527. >\(^.^)/
  528. [OUTPUT: Now, you have five seconds to react as the massive thing comes down straight on top of you, at the foot of the hill.]
  529. >yes
  530. >O_O
  531. >DODGE. backflip down the hill.
  532. >DOWN the hill?
  533. >NO!
  534. >Dodge to the side
  535. >NO
  536. >okay
  537. >Backflip around the side of the hill
  538. >So that the thing rolls down a different way and doesn't crush us
  539. >"noclip through the hill"
  540. >
  541. [OUTPUT: You backflip around the side of the hill, one set of arms holding Azure's gem.]
  542. >Are we allowed to access console commands?
  543. [OUTPUT: Of course, the thing is massive, and lands atop you anyway.]
  544. >
  545. >-_-
  546. >Dangit
  547. [OUTPUT: You're inside some sort of liquid surface. It is quite odd, but you are surprisingly unharmed?
  548. >huh.
  549. >Consider drinking
  550. [OUTPUT: That would probably be a bad idea, but you can if you want.]
  551. >don't do it
  552. [OUTPUT: You don't drink the water.]
  553. >oh.
  554. >it's... just water
  555. >ᕕ( ᐛ )ᕗ
  556. >still dont drink it
  557. >just... sort of... move out of the sphere
  558. [OUTPUT: The Core rolls down the side of the hill, and stops in the field.]
  559. [OUTPUT: Now what? The area is cleared.]
  560. [OUTPUT: Shall you return to the ship?]
  561. >waıt for azure to revıve
  562. > Return.
  563. >check water supplıes
  564. [OUTPUT: You're back, and mostly better than ever. You have plenty of water. You have about six months worth of water back on the ship.]
  565. >ı mean how much water desıgnated for, y'know
  566. >offensıve purposes
  567. [OUTPUT: Oh, you've still got plenty.]
  568. >oh okay then
  569. [OUTPUT: Shall you return to the ship?]
  570. >sure
  571. >waıt
  572. >dıd we collect any healıng gel
  573. [OUTPUT: You did not.]
  574. >ı feel lıke we should colelct as much as possıble
  575. [OUTPUT: Shall you head back to the gates of the crystal wonderland, and retrieve some?]
  576. >yeah
  577. [OUTPUT: You collect several liters of the miraculous robonoid paste, all contained in the shattered body of said war robonoid!]
  578. >nıce, nıce
  579. [OUTPUT: Now, back to the ship?]
  580. >return to shıp, check on shards
  581. >yeah
  582. [OUTPUT: You approach the ship. As you open the hatch, you can hear something you certainly did not expect.
  583. [OUTPUT: Would you like to listen in, or just wait for it to finish?]
  584. >...>lısten ın
  585. [OUTPUT: "-OP talking to me, you... FUCKING EVIL BASTARD! I DON'T WANT TO HEAR THIS! JUST SHUT UP!"]
  586. >...
  587. >ah
  588. >keep lıstenıng
  589. [OUTPUT: There's not much else, save for sobbing, and occasional muttered 'fuck yous,' and the like.]
  590. >enter awkwardly
  591. [OUTPUT: The two/three of you enter. You see Charoite sitting on a metallic crate, in something resembling the fetal position. Nobody else is in the room. No projectors are on.]
  592. [OUTPUT: She is crying heavily.]
  593. >Ask her who she was talking to
  594. [OUTPUT: Are you sure you want to do that? That might not go over well, in her current emotional state.]
  595. >ah, fair enough
  596. >Ask her what's wrong then
  597. [OUTPUT: Charoite looks at you, before vehemently gesturing over to... a wall.]
  598. >examine wall
  599. [OUTPUT: The wall is entirely normal. There is nothing wrong with this wall in any manner whatsoever. At least, as far as you can see.]
  600. >Hm
  601. >! think we should wait until Charoite is feeling a bit better to broach the subject
  602. >But !'m not certain how to back down
  603. [OUTPUT: Perhaps ask the others?]
  604. >kınd of ıgnore charoıte, check up on the shards
  605. >No
  606. >That's a bad
  607. >Ask heliotrope
  608. [OUTPUT: "We... I... have no idea what's going on. This is... something else. Sorry."]
  609. >Well, ! know that
  610. [OUTPUT: Hah.]
  611. >the question is how do we descalate the conversation,
  612. >So that charoite doesn't freak out.
  613. >And we can ask her about it later when she's not sobbing
  614. >put your hand on charoıte's shoulder ın the most unsettlıng way possıble
  615. >
  616. [OUTPUT: Are you sure you want to do that.]
  617. >No
  618. >fıne, the least unsettlıng way possıble
  619. >Just try to comfort Charoite
  620. >We'll ask her during the voyage to the next sector,
  621. [OUTPUT: Am I hearing Hug City. Because it sounds like Hug City.]
  622. >Possibly
  623. >sure
  624. [OUTPUT: The three of you do a kind of awkward triple hug. It is quite sweet. Charoite leans into the touch of actual people, still sobbing.]
  625. [OUTPUT: Would you like to save your game?
  626. >;-;
  627. >Save game
  628. >HEY
  629. [OUTPUT: Saving...]
  630. [OUTPUT: Saving...]
  631. [OUTPUT: Game saved successfully.]
  632. **A B Y S S A L 8 O D D I T Y**
  633. >...Also, what you talking about?
  634. **PLAY GAME / ACHIEVEMENTS / MODULES / MUSIC / SOLIDUS / CREDITS / QUIT**
  635. [OUTPUT: Game quit. Have a nice day.]
  636. >you too, AO terminal
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