Advertisement
inukaze

UBuntu 11.04 - rtcw errors wolfsp

Oct 18th, 2011
210
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.08 KB | None | 0 0
  1. # Ubuntu 11.04 - i686 - 32 Bits - Return to castle Wolfenstein Single Player :
  2.  
  3. inukaze@Inukaze:~/Juegos/rtcw$ ./wolfsp
  4. Read /home/inukaze/Juegos/rtcw/wolfsp.x86 (1304984 bytes)
  5. 0x80d2118: e9 e3 83 dd f8
  6. 0x80d26cc: e9 6f 7e dd f8
  7. 0x80bd92a: e8 51 cc de f8
  8. 0x80bbc52: e8 69 e9 de f8
  9. 0x80bc054: e8 67 e5 de f8
  10. 0x80bbc88: e8 73 e9 de f8
  11. 0x80bc062: e8 99 e5 de f8
  12. Found Wolf 1.41 (CRC32 = 0xc6aebd79)
  13. Using SDL backend.
  14. et-sdl-sound-r29 (Apr 13 2008 13:59:02, 3.4.6 (Gentoo 3.4.6-r2 p1.5, ssp-3.4.6-1.0, pie-8.7.10)) loaded.
  15. Wolf 1.41 linux-i386 Dec 4 2002
  16. ----- FS_Startup -----
  17. Current search path:
  18. /home/inukaze/.wolf/main
  19. /home/inukaze/Juegos/rtcw/main/sp_pak4.pk3 (21 files)
  20. /home/inukaze/Juegos/rtcw/main/sp_pak3.pk3 (14 files)
  21. /home/inukaze/Juegos/rtcw/main/sp_pak2.pk3 (232 files)
  22. /home/inukaze/Juegos/rtcw/main/sp_pak1.pk3 (1342 files)
  23. /home/inukaze/Juegos/rtcw/main/pak0.pk3 (4775 files)
  24. /home/inukaze/Juegos/rtcw/main
  25.  
  26. ----------------------
  27. 6384 files in pk3 files
  28. execing default.cfg
  29. couldn't exec language.cfg
  30. couldn't exec wolfconfig.cfg
  31. couldn't exec autoexec.cfg
  32. Hunk_Clear: reset the hunk ok
  33. Bypassing CD checks
  34. ----- Client Initialization -----
  35. Cmd_AddCommand: map_restart already defined
  36. ----- Initializing Renderer ----
  37. -------------------------------
  38. ----- Client Initialization Complete -----
  39. ----- R_Init -----
  40. ...loading libGL.so.1: Initializing OpenGL display
  41. ...setting mode 3: 640 480
  42. Using XFree86-VidModeExtension Version 2.2
  43. XF86DGA Mouse (Version 2.0) initialized
  44. XFree86-VidModeExtension Activated at 640x480
  45. Using 8/8/8 Color bits, 24 depth, 0 stencil display.
  46. GL_RENDERER: GeForce 7025 / nForce 630a/PCI/SSE2/3DNOW!
  47. Initializing OpenGL extensions
  48. ...using GL_S3_s3tc
  49. ...ignoring GL_EXT_texture_env_add
  50. ...using GL_ARB_multitexture
  51. ...using GL_EXT_compiled_vertex_array
  52. ...using GL_NV_fog_distance
  53. XF86 Gamma extension initialized
  54.  
  55. GL_VENDOR: NVIDIA Corporation
  56. GL_RENDERER: GeForce 7025 / nForce 630a/PCI/SSE2/3DNOW!
  57. GL_VERSION: 2.1.2 NVIDIA 285.05.09
  58. GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_deriva
  59. Received signal 11, exiting...
  60. inukaze@Inukaze:~/Juegos/rtcw$
  61.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement