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- const uint
- G_Entity = 0x0C628A10,
- G_Entity_Size = 0x418;
- const uint
- G_Entity_PlayerState = 0x258,
- G_Entity_Health = 0x2DC;
- const uint
- PlayerState = 0x0C9C82C0,
- PlayerState_Size = 0x6180;
- const uint
- PlayerState_Movement = 0x64,
- PlayerState_Origin = 0x84,
- PlayerState_EnableFiring = 0x65,
- PlayerState_PrimaryWeapon = 0x418,
- PlayerState_SecondaryAmmo = 0x718,
- PlayerState_LethalAmmo = 0x730,
- PlayerState_PrimaryAmmo = 0x748,
- PlayerState_Name = 0x59FE;
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