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- // Team Fortress 2 BOTS script
- //
- // Safe friendly battle with no annoying bot stuffs
- //
- // dump this script into your cfg directory; Team Fortress 2/tf/cfg/botsy.cfg
- // and you should be able to run from console by typing; exec botsy.cfg
- // you can also put the script into /tf/custom/your_folder/botsy.cfg and still run it.
- tf_bot_kick all // kick any and all existing bots on the map
- mp_autoteambalance 0 // Fix the team autobalance with bots and other players
- mp_teams_unbalance_limit 10 // usually when having a map loaded with bots + human players it causes team unbalance
- tf_overtime_nag 1 // because shit's funny when you're constantly nagged for Overtime.
- tf_forced_holiday 2 // force any holiday event (server OP command)
- // - 0: default
- // - 1: Birthday
- // - 2: Halloween
- // - 3: Christmas
- // - 4: Valentine's Day
- // - 5: Meet the Pyro (Unused)
- // - 6: Full Moon
- tf_bot_keep_class_after_death 1 // bots keep same class after death, on default they swap class randomly.
- tf_bot_add sniper red expert Killa-Clown-1
- tf_bot_add sniper red expert Killa-Clown-4
- tf_bot_add engineer red expert Killa-Clown-2
- tf_bot_add engineer red expert Killa-Clown-3 // adding bots on RED - [ CLASS_NAME + TEAM + BOT_DIFFICULTY + BOT_NAME ]
- tf_bot_add sniper red expert Dipsydora-1
- tf_bot_add medic red expert Dipsydora-2
- tf_bot_add medic red expert Glutchferg-1 // follow simple syntax for adding bots
- tf_bot_add medic red expert Glutchferg-2 //
- tf_bot_add spy red expert Beetus-2 // tf_bot_add <CLASS> <TEAM> <BOT_DIFFICULTY> <BOT_NAME>
- tf_bot_add spy red expert Beetus
- tf_bot_add engineer blue expert Gorveksho-1 // valid class names: scout, soldier, demoman, engineer, sniper,
- tf_bot_add engineer blue normal Gorveksho-2 // heavyweapons, medic, pyro, spy
- tf_bot_add sniper blue easy Gorveksho-3
- tf_bot_add medic blue expert Gluvokavich // adding bots on BLUE - [ CLASS_NAME + TEAM + BOT_DIFFICULTY + BOT_NAME ]
- tf_bot_add engineer blue normal Heelme-1
- tf_bot_add engineer blue normal Heelme-2 // valid difficulty levels; easy, normal, expert
- tf_bot_add medic blue normal Heelme-3
- tf_bot_add sniper easy normal EzPie
- tf_bot_add sniper easy normal EzPie-2
- tf_bot_add sniper blue normal EzPie-3
- mp_disable_respawn_times 1 // disable respawn times, you still get deathcam with 3-5 sec respawn delay
- tf_quickplay_pref_respawn_times 1 // not too sure what this setting does, but related to respawn time
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